Living Room – 3D Modelling

Picking up from my last 3D project, back in 2020, I decided to create something with more of an interior design feel – as opposed to doing more of the same, i.e., product design projects. This is why I modelled a living room and its furniture, including an ‘ambient’ version with lights that have purple & pink hues.

Overall, the living room was an ideal project to carry out at that stage of my 3D development, offering challenges in the form of using IES textures (to simulate real light), UV mapping (to give the sofa a fabric texture), modelling the entirety of the scene, and making sure everything was correct, proportionately.

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